Episode 002: Maxime Goulet, Part 01

What a great first interview. I was pleased and privileged to talk to Maxime Goulet, the Montreal-based composer of a score (forgive me) of video games, as well as a renowned classical composer in his own right.

Our website is NOT “virtualosos.com”, which I stupidly assumed was available when I recorded this. “shep.ca” is a good place to look for the podcast; its actual home is at videogamemusic.shep.ca, but that’s a mouthful.

Episode 001: Normand Corbeil

For the first episode of Virtualosos, we’re focusing on Normand Corbeil — an acclaimed Quebec composer, most noted for his score for Heavy Rain. We trace his career from early work in direct-to-video genre music, through his early game career, the award-winning Heavy Rain, and the soundtrack he started — but didn’t finish — due to his untimely demise.

I’m not entirely happy with this episode! I think I sound like a bit of a self-important wanker. I’m still trying to figure out a voice here. It’s going to get more casual.